Vanaf nu kun je een nieuwe patch voor Overwatch downloaden. Tenminste, op de Xbox One en de PC, de PS4-patch laat nog heel even op zich wachten. Deze patch voegt een nieuwe map toe: Eichenwalde. Natuurlijk zijn er de nodige tweaks aan de heroes van Overwatch: zo zijn onder meer D.Va en Hanzo aangepakt. De volledige lijst met veranderingen vind je hieronder.
General Overwatch updates
- When activating the “Ultimate Status” communication, Symmetra now reports the number of charges left on her teleporter
- When activating the “Needs healing” communication while targeting a teammate, Ana, Lúcio, Mercy, and Zenyatta will now tell allies to group up to receive healing. A marker will also appear above the player’s head, allowing teammates to locate the healer more quickly
- Added Torbjörn as an AI-controlled hero in Practice vs. AI, Play vs. AI, and Custom Game modes
- Sit and laugh emotes are now unlockable for all heroes
- New Legendary skins have been added for Reinhardt
Overwatch Competitive Play changes
- Skill rating is now measured on a 1-5000 scale instead of the former 1-100 scale
- Skill Rating Tiers
- Players will now be assigned to a tier, depending on their skill rating
- In Bronze, Silver, Gold, Platinum, and Diamond tiers, a player will not drop out of their tier even if their skill rating falls below the cutoff
- In Master and Grandmaster tiers, a player whose skill rating falls below the tier’s minimum will be moved to a lower tier
- Players that have reached the Master and Grandmaster tiers must be within 500 Skill Rating of their groupmates
- Players that are Diamond-tier and below must be within 1000 Skill Rating of their groupmates
- Skill Rating Decay
- Players in Diamond, Master, and Grandmaster tiers that haven’t participated in a competitive match for 7 days will lose skill rating
- Players with a skill rating above 3000 (Diamond tier or higher) will lose 50 rating points every 24 hours, but their rating will not fall below 3000
- Competing in a single match will halt skill rating decay
- Players that haven’t participated in a competitive match for 7 days will immediately drop out of the top 500
- Map Changes
- Several refinements have been made to the time bank system for Hanamura, Temple of Anubis, and Volskaya Industries
- The time bank system has been added to Dorado, Hollywood, King’s Row, Numbani, Route 66, and Watchpoint: Gibraltar
- Time granted for taking objectives on Dorado, Hanamura, Hollywood, King’s Row, Numbani, Route 66, Temple of Anubis, Volskaya Industries, and Watchpoint: Gibraltar has been reduced from 5 minutes to 4
- Competitive Points
- Existing competitive points saved from Season 1 will be multiplied by 10
- After winning a competitive match, players will now receive 10 competitive points (instead of 1)
- Players will now receive 3 competitive points for a draw
- The cost of golden weapons has also been multiplied by 10 – from 300 to 3000
- A soft cap is being placed on the number of competitive points that can be saved
– Players with more than 6000 points at the start of season 2 will no longer accrue points by playing competitive matches
– End-of-season rewards will still be granted to players at the soft cap- Instead of going into Sudden Death, tied competitive matches will now result in a draw
- Players must now win at least 50 competitive matches to be eligible for a spot in the top 500
- Players must now complete more matches to clear their penalty status for leaving a competitive match early
Overwatch hero balance changes
General
- Ultimates that consume the ultimate meter when activated will now drain the meter more quickly (.25 second instead of 1 second)
- Reverted a recent change that reduced the size of heroes’ projectiles
- Most hero abilities will no longer interrupt quick melee attacks
- Ultimate abilities will now interrupt quick melee attacks
D.Va
- Defense Matrix
- After being activated, Defense Matrix will begin regenerating following a 1-second delay (formerly .5 seconds)
Hanzo
- Hanzo will now experience a 30% decrease in speed while aiming (formerly 40%)
- Maximum projectile speed has been increased by 30%
- Arrow size has been reduced by 33%
Genji
- Double jump no longer resets when wall climbing
- Swift Strike
- No longer deals damage to traps like Widowmaker’s Venom Mine or Junkrat’s Steel Trap
- No longer bypasses Junkrat’s Steel Trap
- No longer interrupts quick melee attacks
- Dragonblade
- Duration of Genji’s ultimate has been reduced from 8 seconds to 6 seconds
Lúcio
- Amp It Up
- The boosting of movement speed has been decreased by 30% (from a 100% increase to a 70% increase)
McCree
- Deadeye
- Now drains over a .25-second period (instead of displaying a 50% reduction on the ultimate meter when activated and 0% when confirmed)>/li>
Mei
- Blizzard
- Projectile now pierces barriers
- Radius has been increased from 8 meters to 10 meters
Mercy
- Caduceus Staff
- Healing Beam healing-per-second has been increased by 20%
- Resurrect
- Resurrected allies will be able to maneuver after 2.25 seconds (reduced from 3 seconds)
Roadhog
- Chain Hook
- If the hooked target isn’t in Roadhog’s line of sight when retracting the hook, they will be moved back to the position where they were originally hooked
Soldier: 76
- Heavy Pulse Rifle
- Bullet spread now happens more quickly when unloading fully-automatic pulse fire
- Significantly Increased bullet spread recovery time
Zenyatta
- Orb of Discord
- The amount of damage amplified by a target with Orb of Discord has been decreased from 50% to 30%
- Orb of Destruction
- Damage has been increased from 40 to 46
Overwatch map balance changes
Watchpoint: Gibraltar
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Watchpoint: Gibraltar’s first checkpoint has been removed. The balance changes that were implemented in previous patches have eliminated the need for Watchpoint: Gibraltar to have an extra checkpoint.