Nog even en Need for Speed: Rivals is te spelen op je console. Tenminste, als die console geen Wii U is, daar gaat de nieuwe racer van EA namelijk niet op uitkomen. Volgens EA deed het vorige deel in de franchise, Need for Speed: Most Wanted, het niet goed genoeg op Nintendo’s platform om een nieuw deel te garanderen. Volgens games director Craig Sullivan van ontwikkelaar Ghost Games heeft men veel tijd en geld in die versie van Most Wanted gestoken, maar vielen de verkoopcijfers op het platform erg tegen.
Honestly, it’s not the kind of stuff that I like talking about in detail, that much. We did a load of extra work on the Wii U version, and we had a lot of guys working on that stuff, you know? It didn’t really sell that many, in terms of the Wii U market. I would love for it to have, because we put so much effort into that, trust me. I’d love for it to be way bigger than it was, and the same for the Vita.
[Rivals] is going onto new hardware, and you have to work out where you focus your efforts. The 200 people working on this game are only capable of making so much, and doing so many different versions of the game, so we had to go with where we think the biggest audience will be for the game, and that’s where we are.