Wanneer je Halo: The Master Chief Collection in huis hebt gehaald, is de kans bijzonder groot dat je momenteel bezig bent met de beta van Halo 5: Guardians. Nog niet gespeeld? Geen nood, de beta is er tot 18 januari. Elke week voegt ontwikkelaar 343 Industries nieuwe content aan de beta toe, om zo geleidelijk aan de focus op het testmateriaal te verleggen. Wat is er nieuw in deze tweede week?
Denk aan bekende wapens zoals de Battle Rille, de Magnum, de Designated Marksman Rille (DRM), Sniper Rifle, SMG en het energy word! Daarnaast krijg je de beschikking over de Light Rille en de UNSC Hydra. Met deze wapens kun je op vier nieuwe maps gaan strijden, inclusief een nieuwe gameplay mode.
Tight corners and predictable routes make Regret a fantastic map for a straight-up fight; no hiding on this one! Holding the top floor of this jungle-themed map allows teams to lock down the bases where players tend to spawn. It’s a risky move, but grabbing the power weapon at Bottom Mid will give your team a significant advantage off the break. And on Eden, stay high to dominate your foes from the Top Catwalk and Red Nest. Pitched battles for the sniper rifle and energy sword off the initial spawn allow teams to control the pace of the match.
Inspired by competitive paintball fields, Crossfire shows off the awesome new Breakout mode, combining the cover-based combat of paintball with the verticality of Halo. Hold the map from the BR Tower, or slink your way through the trenches to flank your opponent. The House and Stage areas hold grenades to flush out opponents holed up in power positions. And finally, Trench is a focused combat environment that will test your Halo 5: Guardians team tactics. Focused fire is key to gaining an advantage on this map: After the first enemy player falls, teams can exploit crucial flanking paths that will give them the jump on remaining hostiles and allow them to avoid the open mid.
En wat nu zo mooi is? Volgende week krijgen we gewoon weer nieuwe content voor onze kiezen…