Ontwikkelaar Dice krijgt regelmatig vanuit haar fanbase de vraag of er nog een vervolg op Bad Company 2 gaat komen. Vorig jaar liet de studio al weten dat de serie binnen de Battlefield-franchise nog lang niet dood is en dat een derde Bad Company zeker ooit gaat gebeuren. Dice-baas Karl-Magnus Troedsson is echter verbaasd over het feit dat veel gamers liever Bad Company 3 zien dan Battlefield: Hardline. Volgens de man is de ontwikkelaar zich bewust van de vraag naar de titel. Toch snapt hij niet helemaal waarom fans de Bad Company-titels zo leuk vinden.
We hear those comments as well and see them. There were some people who were saying, ‘why are you building Hardline? You should build Bad Company 3 instead.’ But there’s one thing that lingers with Bad Company that we’ve been asking ourselves: what is it that the people really liked about Bad Company?
Some people say they found the multiplayer controls faster and more direct. Some people liked the single-player and the characters and the humour. People love different things about it. It’s starting to almost get to that place where, if we were to make a sequel to Bad Company, what would than even imply?
It’s scary to go back and try to remake an old fan favourite when actually no-one can really put their finger on what it is people love. Bringing back the characters and creating a great single-player out of that, sure, I can understand that. But some people say this: the Bad Company 2 multiplayer is the best you’ve ever done. Okay, why is that? It’s hard for people to articulate what that is, which is actually hard for us. It would be hard to remake something like that. Can we do it? Of course. We have our theories when it comes to the multiplayer. It’s going to come down to, if people really want it and if a team inside my group really wants to build it, then sure.